Play Cards

Farkle score sheet

A printable Farkle score sheet for up to six players racing to 10,000, with the full scoring chart in the footer so nobody has to look up what three pairs are worth mid-argument. Print one per game, or play Farkle online free with automatic scoring.

Play online instead
Farkle score sheetFirst to 10,000 wins
TurnPlayer 1Player 2Player 3Player 4Player 5Player 6
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TOTAL
1 = 100 · 5 = 50 · three of a kind = face × 100 (1s = 1000) · 4/5/6 of a kind = 1000/2000/3000 · run of six 2500 · three pairs 1500 · playcards.co/farkle

Farkle scoring chart - what every combination is worth

These are exactly the values the online game scores with. Write each banked turn into your column and keep a running total - the chart lives in the sheet's footer too, so it survives the print.

CombinationIt scores
Single 1100 each
Single 550 each
Three 1s1000
Three of a kind (2–6)face × 100 (three 4s = 400)
Four of a kind (any face)1000
Five of a kind (any face)2000
Six of a kind (any face)3000
Run of six (1-2-3-4-5-6)2500
Three pairs (incl. four of a kind + pair)1500
No scoring diceFARKLE - turn total lost

Keeping the sheet honest: three table rules worth agreeing first

  1. Combinations count per roll, not per turn. Three 4s must appear in one roll to score 400 - a 4 kept earlier does not join two new ones. The sheet argument this settles is the most common one in Farkle.
  2. Every set-aside die must score. You may keep any subset of scoring dice, but a non-scoring die can never ride along - if all six score, you roll all six again ("hot dice") and keep building the same turn.
  3. Bank before the farkle, not after. Points only reach the sheet when you stop. A 1500-point turn that rolls one time too many writes nothing at all.

Frequently asked questions

How do you keep score in Farkle?

Each turn you roll six dice, set aside scoring dice, and either bank the turn total or roll the rest again. A roll with no scoring dice is a farkle - the whole turn score is lost and you write nothing. When you bank, add the turn total to your running column; the first player to reach 10,000 points wins.

What is the Farkle scoring chart?

Single 1s are 100 and single 5s are 50. Three of a kind scores the face value times 100 (three 2s = 200, three 6s = 600), except three 1s which score 1000. Four, five and six of a kind of any face score a flat 1000, 2000 and 3000. A run of all six numbers (1-2-3-4-5-6) scores 2500, and three pairs score 1500 - a four of a kind plus a pair also counts as three pairs.

How many points do you need to win Farkle?

The standard target - and the one this site’s online game uses - is 10,000 points. House variants play to 5000 for a shorter evening; the sheet works for either, just agree the target before the first roll.

What happens when you farkle?

If a roll produces no scoring dice at all, your turn ends instantly and every point you had accumulated that turn is gone. Nothing is written on the sheet - some tables mark a small F in the box to track farkle streaks, which is also a fun statistic to settle arguments with.

How many players can use one score sheet?

This sheet has six player columns and eighteen rows of turns plus a total line. Two to six players fit on one page; for a longer session with fewer players, give each player two columns and play two games.

Can I play Farkle online instead?

Yes - the free online Farkle on this site rolls the dice, spots every scoring combination, warns you what is at risk and keeps the running totals automatically. The printable exists for table play with real dice; the online game is the zero-setup version.

More score sheets and games

Dice night's other half is covered by the printable Yahtzee score card; card tables get the Canasta and Hand and Foot sheets. Or skip the paper: Farkle and Yahtzee both play free in the browser against Emma.